Post-patch 4.1 restoration question

We talked a lot about Patch 4.1 while it was being put through its paces on the PTR and well before it ever reached live servers. Last week on Tuesday, the patch went live, and it brought with it many changes designed to further balance healing throughput, as well as give some more options to some healing classes.http://www.eteamz.com/worldofwarcraft/news/index.cfm?cat=772177

This week was going to be part 2 of our Cataclysm raiding series, which we started last week with part 1. While I'm eager to lay out the rest of the tier 11 raid content, this past week does bear some reviewing before we dive back into those boss battles. The changes have generated quite a few questions, and I thought it would be a good time to answer them.http://games-wowgold.blogspot.com/2011/05/new-guidelines-zulaman-patch.html

How bad was the nerf to Earth Shield?

If you missed the news, the healing of Earth Shield was effectively reduced by 20% in patch 4.1. This was a concern to a number of players, but truth be told, ES wasn't accounting for much of our healing. Most parses I dug through showed our faithful healing shield companion only accounting for somewhere between 3% and 8% total healing. After the patch, you can see that it does in fact hit for considerably less than it did before, but this is slightly offset by the change in bonus to Nature's Blessing. The talent has been changed to add an additional 3% to its healing bonus, bringing it up to 18% additional healing for your direct heals on an Earth-Shielded target. This comes in pretty handy when tank healing. To further offset the reduction to healing done, as of patch 4.1, ES is now affected by Deep Healing. It's a small consolation -- but still, it's there.

In terms of overall effectiveness, ES is still right where it was before the patch. It's still averaging between 3% and 8% of total healing done, so all that was really done with it was a little shuffling around of abilities. It makes sense, really, giving your single-target heal on the ES target a little boost and allowing it to take advantage of our mastery is actually an overall improvement.

Did changes to mastery help?

Without any hesitation, I can honestly say yes. There's something gratifying about seeing your Healing Stream Totem numbers just shoot up, especially on fights like Chimaeron when people are consistently low on health. It is not just HST or Earth Shield that gets the benefit of it; every single one of our heals gets the benefit of it. There have been noticeable jumps in Earthliving heals on low-health targets, as well as in overall performance. This is particularly useful on hard-mode encounters when players will naturally be at lower health totals, allowing you to take full advantage of your mastery. It just helps give us that much more healing overall.

That said, the change doesn't mean you should be forsaking your other stats for mastery. While it is useful and the change benefits us, the stat weight stays the same, as well as its relation to our other stats of haste, crit and intellect. With just what you're wearing now, you'll likely notice the improvement.